Apr 5, 2026

Resident Evil Survival Unit - Game Guide / Data Base


Game TitleResident Evil Survival Unit
Release DateNovember 17, 2025 (Global)
PlatformMobile
DeveloperCapcom

Event List (Duration):Characters / Heroes


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Apr 4, 2026

Resident Evil Survival Unit - Ace's Proof


RULES
1. This event is divided into stages, with each stage lasting 1 day.
2. Points can be earned in each stage by meeting specific conditions, with rewards being given for reaching a target amount of points.
3. At the end of each stage, Stage Ranking Rewards will be given based on point ranking.
4. Once all stages have concluded, Total Ranking Rewards will be distributed based on the overall event point rankings.



DAY 1: INCREASE COMBAT POWER


Increase Combat Power by 1 through Construction = 30 Points

Increase Combat Power by 1 through Research = 30 Points

Increase Combat Power by 1 through Troop Training = 20 Points



DAY 2: EARN POINTS


Spin the Roulette 1 time(s) = 90,000 Points (from Try Your Luck)

Use 1 Rare Hero Files to raise a Hero's Rank = 4,000 Points

Use 1 Epic Hero Files to raise a Hero's Rank = 14,000 Points

Use 1 Legendary Hero Files to raise a Hero's Rank = 35,000 Points

Gather 200 Food = 15 Points

Gather 200 Lumber = 15 Points

Gather 40 Iron = 15 Points

Gather 10 Oil = 15 Points



DAY 3: TROOP TRAINING


Train 1 Tier 1 Troop(s) = 90 Points

Train 1 Tier 2 Troop(s) = 120 Points

Train 1 Tier 3 Troop(s) = 180 Points

Train 1 Tier 4 Troop(s) = 265 Points

Train 1 Tier 5 Troop(s) = 385 Points

Train 1 Tier 6 Troop(s) = 595 Points

Train 1 Tier 7 Troop(s) = 830 Points

Train 1 Tier 8 Troop(s) = 1,130 Points

Train 1 Tier 9 Troop(s) = 1,480 Points

Train 1 Tier 10 Troop(s) = 1,960 Points

*When upgrading troops, the points required to train the previous tier of troops will be deducted before they are obtained.



DAY 4: RESOURCE GATHERING

Increase Operative Jewel Rating by 1 = 1,000 Points
    - Advanced : 625
    - Advanced+ : 1,250
    - Rare   : 3,125
    - Rare+ : 8,750
    - Epic : 11,250
    - Epic+ : 12,500
    - Epic++ : 12,500
    - Legendary : 13,000
    - Legendary+ : 14,000
    - Legendary++ : 15,000
    - Legendary+++ : 16,000

Gather 200 Food = 15 Points

Gather 200 Lumber = 15 Points

Gather 40 Iron = 15 Points

Gather 10 Oil = 15 Points 

Increase Combat Power by 1 through Research = 45 Points



DAY 5: INCREASE COMBAT POWER


Use 1 Gear Enhancement Part(s) = 50,000 Points

Use Hero Exclusive Weapon enhancement fragments = 100,000 Points

Increase Combat Power by 1 through Construction = 30 Points

Increase Combat Power by 1 through Research = 30 Points

Increase Combat Power by 1 through Troop Training = 20 Points



DAY 6: DEFEAT INFECTED/ABERRATIONS


Increase Operative Treasure Rating by 1 = 500 Points
    - Advanced (T1) : 1,125
    - Advanced (T2) : 1,875
    - Rare (T1) : 3,000
    - Rare (T2) : 4,500
    - Rare (T3) : 5,100
    - Rare (T4) : 5,440
    - Epic (T1) : 3,230
    - Epic (T2) : 3,230
    - Epic (T3) : 3,225
    - Epic (T4) : 3,225
    - Epic+ (T1) : 3,440
    - Epic+ (T2) : 3,440
    - Epic+ (T3) : 4,085
    - Epic+ (T4) : 4,085
    - Legendary (T1) : 6,250
    - Legendary (T2) : 6,250
    - Legendary (T3) : 6,250
    - Legendary (T4) : 6,250
    - Legendary+ (T1) : 6,250
    - Legendary+ (T2) : 6,250
    - Legendary+ (T3) : 6,250
    - Legendary+ (T4) : 6,250
    - Legendary++ (T1) : 6,250
    - Legendary++ (T2) : 6,250
    - Legendary++ (T3) : 6,250
    - Legendary++ (T4) : 6,250

Defeat Infected/Aberrations = 30,000 Points

Defeat B.O.W. (Rally Leader) = 90,000 Points



DAY 7: HERO DEVELOPMENT


Use 1 Rare Hero Files to raise a Hero's Rank = 4,000 Points

Use 1 Epic Hero Files to raise a Hero's Rank = 14,000 Points

Use 1 Legendary Hero Files to raise a Hero's Rank = 35,000 Points

Use 1 minutes of Construction Speed Up = 300 Points

Use 1 minutes of Research Speed Up = 300 Points

Use 1 minutes of Training Speed Up = 300 Points


Back to Main Menu
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Apr 3, 2026

Resident Evil Survival Unit - Hero Star / File / EXP

 


Character related information, how many hero files to level up the Star Tiers, and experience for the hero level.

HERO STAR TIERAmount of files needed
Acquire10
0-Star1 / 1 / 2 / 2 / 2
1-Star2 / 5 / 5 / 5 / 5
2-Star5 / 15 / 15 / 15 / 15
3-Star15 / 15 / 40 / 40 / 40
4-Star40 / 40 / 40 / 100 / 100
5-Star100 / 100 / 100 / 100 / 100


HERO LEVELAmount of EXP neededSquad Capacity
Level 1Default+65
Level 2480+140
Level 3690+220
Level 4920+305
Level 51,200+400
Level 61,500+500
Level 71,800+605
Level 82,200+720
Level 92,600+840
Level 103,100+970
Level 113,650+1,100
Level 124,300+1,240
Level 135,100+1,390
Level 146,000+1,540
Level 157,000+1,700
Level 168,000+1,870
Level 179,000+2,040
Level 1810,000+2,225
Level 1911,000+2,410
Level 2012,000+2,605
Level 2113,000+2,805
Level 2214,000+3,010
Level 2315,000+3,225
Level 2416,000+3,445
Level 2517,000+3,670
Level 2619,000+3,905
Level 2721,000+4,145
Level 2823,000+4,390
Level 2925,000+4,645
Level 3027,000+4,905
Level 3129,000+5,175
Level 3231,000+5,445
Level 3333,000+5,715
Level 3435,000+6,015
Level 3539,000+6,310
Level 3643,000+6,600
Level 3747,000+6,895
Level 3851,000+7,190
Level 3955,000+7,480
Level 4061,000+7,775
Level 4167,000+8,070
Level 4273,000+8,365
Level 4379,000+8,655
Level 4485,000+8,950
Level 4593,000+9,245
Level 46101,000+9,540
Level 47110,000+9,830
Level 48120,000+10,125
Level 49130,000+10,420
Level 50140,000+10,685
Level 51150,000+10,925
Level 52160,000+11,140
Level 53170,000+11,340
Level 54180,000+11,525
Level 55200,000+11,700
Level 56220,000+11,860
Level 57240,000+12,010
Level 58260,000+12,140
Level 59280,000+12,260
Level 60310,000+12,370
Level 61340,000+12,470
Level 62370,000+12,560
Level 63400,000+12,650
Level 64440,000+12,730
Level 65490,000
Level 66

Level 67

Level 68

Level 69
+13,030
Level 70750,000+13,070
Level 71820,000
Level 72
+13,150
Level 731,000,000+13,190
Level 741,100,000
Level 75

Level 76

Level 77

Level 78

Level 79

Level 802,4000,000
Level

Resident Evil Survival Unit - Power Boost


RULES
1. During the event period, you can earn points by completing objectives.
2. When you reach the point target, you can claim point achievement rewards.
3. After the event ends, ranking rewards will be distributed based on the points earned.

EARN POINTS

Increase Operative Treasure Rating by 1 = 3 Points
    - Advanced (T1) : 1,125
    - Advanced (T2) : 1,875
    - Rare (T1) : 3,000
    - Rare (T2) : 4,500
    - Rare (T3) : 5,100
    - Rare (T4) : 5,440
    - Epic (T1) : 3,230
    - Epic (T2) : 3,230
    - Epic (T3) : 3,225
    - Epic (T4) : 3,225
    - Epic+ (T1) : 3,440
    - Epic+ (T2) : 3,440
    - Epic+ (T3) : 4,085
    - Epic+ (T4) : 4,085
    - Legendary (T1) : 6,250
    - Legendary (T2) : 6,250
    - Legendary (T3) : 6,250
    - Legendary (T4) : 6,250
    - Legendary+ (T1) : 6,250
    - Legendary+ (T2) : 6,250
    - Legendary+ (T3) : 6,250
    - Legendary+ (T4) : 6,250
    - Legendary++ (T1) : 6,250
    - Legendary++ (T2) : 6,250
    - Legendary++ (T3) : 6,250
    - Legendary++ (T4) : 6,250

Use 1 Rare Hero Files to raise a Hero's Rank = 350 Points

Use 1 Epic Hero Files to raise a Hero's Rank = 1,220 Points

Use 1 Legendary Hero Files to raise a Hero's Rank = 3,040 Points

Use 1 minutes of Construction Speed Up = 20 Points

Use 1 minutes of Research Speed Up = 20 Points

Use 1 minutes of Training Speed Up  = 20 Points


Back to Main Menu
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Apr 2, 2026

Resident Evil Survival Unit - Rapid Growth


RULES
1. During the event period, you can earn points by completing objectives.
2. When you reach the point target, you can claim point achievement rewards.
3. After the event ends, ranking rewards will be distributed based on the points earned.

EARN POINTS

Increase Operative Treasure Rating by 1 = 3 Points
    - Advanced (T1) : 1,125
    - Advanced (T2) : 1,875
    - Rare (T1) : 3,000
    - Rare (T2) : 4,500
    - Rare (T3) : 5,100
    - Rare (T4) : 5,440
    - Epic (T1) : 3,230
    - Epic (T2) : 3,230
    - Epic (T3) : 3,225
    - Epic (T4) : 3,225
    - Epic+ (T1) : 3,440
    - Epic+ (T2) : 3,440
    - Epic+ (T3) : 4,085
    - Epic+ (T4) : 4,085
    - Legendary (T1) : 6,250
    - Legendary (T2) : 6,250
    - Legendary (T3) : 6,250
    - Legendary (T4) : 6,250
    - Legendary+ (T1) : 6,250
    - Legendary+ (T2) : 6,250
    - Legendary+ (T3) : 6,250
    - Legendary+ (T4) : 6,250
    - Legendary++ (T1) : 6,250
    - Legendary++ (T2) : 6,250
    - Legendary++ (T3) : 6,250
    - Legendary++ (T4) : 6,250

Use 1 Luminium on Construction = 100 Points

Use 1 Gear Enhancement Part(s) = 800 Points

Use 1 Hero Exclusive Weapon enhancement fragments = 1,600 Points

Use 1 minutes of Construction Speed Up = 1 Points

Use 1 minutes of Research Speed Up = 1 Points

Use 1 minutes of Training Speed Up  = 1 Points


Back to Main Menu
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Apr 1, 2026

Resident Evil Survival Unit - Try Your Luck!


RULES
1. If you do not have enough Lucky Coins, you can spend Gems to spin the roulette.
2. After a certain number of spins, you can receive additional rewards from the treasure chest.
3. The accumulated spin count does not reset during the event.

1 spin = 1 Lucky Coin / 1,500 Gems
10 spins = 9 Lucky Coins / 13,500 Gems

Number of spins to receive additional rewards = 5, 15, 35, 70, 120


Back to Main Menu
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Resident Evil Survival Unit - Operative Mission


RULES
1. During the event period, you can earn points by completing objectives.
2. When you reach the point target, you can claim point achievement rewards.
3. After the event ends, ranking rewards will be distributed based on the points earned.

EARN POINTS

Increase Operative Jewel Rating by 1 = 70 Points
    - Advanced : 625
    - Advanced+ : 1,250
    - Rare   : 3,125
    - Rare+ : 8,750
    - Epic : 11,250
    - Epic+ : 12,500
    - Epic++ : 12,500
    - Legendary : 13,000
    - Legendary+ : 14,000
    - Legendary++ : 15,000
    - Legendary+++ : 16,000

Use 1 Gear Enhancement Part(s) = 6,000 Points

Use Hero Exclusive Weapon enhancement fragments = 12,000 Points

Train 1 Tier 1 Troop(s) = 1 Points

Train 1 Tier 2 Troop(s) = 2 Points

Train 1 Tier 3 Troop(s) = 3 Points

Train 1 Tier 4 Troop(s) = 4 Points

Train 1 Tier 5 Troop(s) = 6 Points

Train 1 Tier 6 Troop(s) = 9 Points

Train 1 Tier 7 Troop(s) = 12 Points

Train 1 Tier 8 Troop(s) = 17 Points

Train 1 Tier 9 Troop(s) = 22 Points

Train 1 Tier 10 Troop(s) = 30 Points

*When upgrading troops, the points required to train the previous tier of troops will be deducted before they are obtained.

Back to Main Menu
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