Basically the core gameplay of this game is like a strategy war game, the classic fixed camera gameplay that you probably saw on Youtube is just a very very small part of the game. The main part is building your troops, strengthen your base, and hopefully joining an active wealthy alliance to get a lot more rewards from conquering all events.
Now, about the cheaters - first of all, I don’t know exactly how they do it. It seems like they pay for a small amount of resources but somehow end up getting 10x or even 100x more than what they paid for. At least in World 1, I’ve seen a few players who grew much faster than anyone else, even the whales. They eventually got banned, but they had already been bullying others for quite some time. Even now, there are still a few suspicious players around. People report them, but it takes some time before any action is taken. What about the cheaters who aren’t so obvious, will they be able to escape being banned? And how often can the game masters actually catch them? How could it be cheated so easily?
Regarding the bugs, they’ve fixed some, good job, but I wonder why the obvious ones are still there (even as I’m writing this). For example, the Arena points system: sometimes I win a battle but don’t receive points, and sometimes I lose but still gain points. When I watch replays of my battles, they often show different outcomes, like my Claire defeating the opponent in the actual fight, but in the replay, she’s the one who gets defeated.
Also during the Saint Vale battle (major event), my troops got stuck in the laser tower even after the opponent had taken it, they were supposed to return, but they didn’t. And the list of bugs just keeps going. Imagine paying for extra stuff only to get unfairly overwhelmed by cheaters, losing the rewards that should be yours, or losing a battle you should’ve won because of bugs. Also they have a wrong description for the Mortem 3 earlier.
Nowadays, Capcom doesn’t seem directly involved in the day-to-day development of this mobile game, so Aniplex and Joycity, WTF are you guys doing? You’ve got a major IP in the video game, and you’re just messing it up like this?
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Showing posts with label image gallery. Show all posts
Showing posts with label image gallery. Show all posts
Oct 26, 2025
May 28, 2025
Dead by Daylight Springtrap skins pay tribute to FNAF AR Special Delivery
Dead by Daylight is trending again following the addition of Springtrap from Five Nights at Freddy's. Other than this, several new skins were also revealed during the 9th anniversary Devstream, and they are the William Afton in the Springbonnie suit from the Five Nights at Freddy's Movie, Glitchtrap from FNAF Help Wanted, and two from the FNAF AR Special Delivery - Clown & Toxic Springtrap!
Five Nights at Freddy's AR: Special Delivery was a mobile game where players battled malfunctioning animatronics using augmented reality, neutralize them with the "control shock" or get taken down. Unfortunately, the game was shut down in 2024, ending almost four and a half years of service, as the development studio chose to pursue a new direction.
The Clown and Toxic Springtrap skins, which originally debuted in FNAF AR: Special Delivery, have now made a comeback in Dead by Daylight as secret skins, this time with a polished, modern remake! Below is the William Afton and Glitchtrap skins, source from DBD Devstream.
Five Nights at Freddy's AR: Special Delivery was a mobile game where players battled malfunctioning animatronics using augmented reality, neutralize them with the "control shock" or get taken down. Unfortunately, the game was shut down in 2024, ending almost four and a half years of service, as the development studio chose to pursue a new direction.
The Clown and Toxic Springtrap skins, which originally debuted in FNAF AR: Special Delivery, have now made a comeback in Dead by Daylight as secret skins, this time with a polished, modern remake! Below is the William Afton and Glitchtrap skins, source from DBD Devstream.
Dec 26, 2012
Kasumi trailer in Ninja Gaiden 3: Razor's Edge with 4 costumes
Jun 11, 2012
Resident Evil 6 - Character artworks
Leon, Helena, Chris, Piers, Jake, Sherry, Ada Wong, and few enemy prototype pictures.











More updates from the official site











More updates from the official site
Dec 23, 2011
Final Fantasy VII world map "Earth" edition
Holiday with low activities scheduled, that's why this thing come cross my mind, "what does FF7 world look like... from a satellite?". If FF7 world is a planet just like Earth, orbiting a star like our Sun, in a distance where keeps water in liquid form and so on... the color and looks should be similar like our Earth (or I'm wrong?), so I put all the Earth-like texturing and color to similize the Earth, so hopefully it looks more like a real planet. And this is it, Final Fantasy VII world in the reality form.
Click the image to enlarge:


Credit:
The cloud texture originally created by Natural Earth III, I use a part of it into this map.
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Credit:
The cloud texture originally created by Natural Earth III, I use a part of it into this map.
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Dec 20, 2011
Shinrei Camera first set image
Fatal Frame spin-off game Shinrei Camera: Tsuiteru Techou screenshots are revealed recently. This game is gonna release in Japan on Jan 12, 2012.








Watch the TGS 2011 trailer here
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Watch the TGS 2011 trailer here
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May 5, 2011
Imaginary Range clear game bonus


As mentioned early the game x comic smartphone game from Square-Enix is now released (May 5, 2011), again, it's free.
The game is as simple as reading the comic that comes with interactivity and some mini games, players have to beat the mini games during some scene to proceed. After you clear the story, some bonuses will be unlocked as listed below.
- Unlock Game Mode.
- Unlock Gallery Mode.
- You can now read the comic only and skip all the pages with action button.
- Butterfly icons appear in panels for background commentary on the setting and story.
Download for iPhone/iPod
Download for iPad
Lord of Vermillion Re:2's Crossover arcade






Square Enix's arcade followup Lord of Vermillion Re:2 would be seeing some big collaborations with Arc System Works, SNK Playmore, and Sega. It would be The King of Fighters '98, BlazBlue, Sangokushi Taisen, and Final Fantasy crossover!
We can see Kyo Kusanagi from KOF, Ragna from BlazBlue, Guan Yu from Sangokushi Taisen. Re:2 also does a full refresh for all 300+ cards from LOVII and adds some new ones as well. Among the new cards is Final Fantasy IX's Kuja. His card is drawn by Shuko Murase, main character designer for FFIX (below).

Original Article
Apr 18, 2011
More female clothes get ripped soon
Today's topic is about clothes ripping / clothes torn / clothing damage or whatever system it call on the female characters. About 10 years ago, female character design has become one of the "selling point" of a video games (of cause not all games), character designers tried hard to perfect female body, big boobs, big ass, and later jiggling boobs all around the games especially on action and fighting games. Last time someone from Gamespot forum mentioned most female characters are much like a hooker "One of the ways that hook your money".


Left = Aya from The 3rd Birthday, right = Nina from Death by Degree
Nina from Death by Degree doesn't consider have the clothes damage system, because her clothes ripped after some fighting scenes that trigger when you proceed to certain area, but the idea is already there.
Previously Square Enix's The 3rd Birthday is a best known game that has this clothes ripping system. After Aya (the character you control) get certain amount of damage during the battle her costume can get ripped until few little clothes left on her body.
See all her costumes before and after ripped
Beside this, many games like Queen's Blades, Ikki Tousen for PSP have it as well, and seems this system liked by many players from Asian (not sure how about Western gamers because I didn't get much feedback from my research, leave me your opinion would be great)



One of a popular fighting games, The King of Fighters has the "minor" clothes ripping in the KoF' 95 when you beat Yuri or King with a special move (Art of Fighting has it too?). This idea has been removed since KoF' 96 all the way to the King of Fighters XIII released in 2010, the female's "clothes ripping" comes back.
Here's the video of Iori super combo'd on King and the last hit did exactly like tearing her clothes off.
Alright, it wasn't a big deal actually, but I think people will curious in the future made of clothes ripping, and it's just in my view of the market's "requirement" in this and even next generation gaming, whether clothes ripping "system" or not, this kind of scenes are going to be common and normal. Lets just wait and see how games creators fulfill players desire.
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Left = Aya from The 3rd Birthday, right = Nina from Death by Degree
Nina from Death by Degree doesn't consider have the clothes damage system, because her clothes ripped after some fighting scenes that trigger when you proceed to certain area, but the idea is already there.
Previously Square Enix's The 3rd Birthday is a best known game that has this clothes ripping system. After Aya (the character you control) get certain amount of damage during the battle her costume can get ripped until few little clothes left on her body.
See all her costumes before and after ripped
Beside this, many games like Queen's Blades, Ikki Tousen for PSP have it as well, and seems this system liked by many players from Asian (not sure how about Western gamers because I didn't get much feedback from my research, leave me your opinion would be great)



One of a popular fighting games, The King of Fighters has the "minor" clothes ripping in the KoF' 95 when you beat Yuri or King with a special move (Art of Fighting has it too?). This idea has been removed since KoF' 96 all the way to the King of Fighters XIII released in 2010, the female's "clothes ripping" comes back.
Here's the video of Iori super combo'd on King and the last hit did exactly like tearing her clothes off.
Alright, it wasn't a big deal actually, but I think people will curious in the future made of clothes ripping, and it's just in my view of the market's "requirement" in this and even next generation gaming, whether clothes ripping "system" or not, this kind of scenes are going to be common and normal. Lets just wait and see how games creators fulfill players desire.
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Apr 14, 2011
Asura's Wrath has the biggest enemy in the game history

In Capcom Captivate 2011 a new trailer of Asura's Wrath is released to the public, and showing a big... I mean very big boss that you will face in the game. I think I never seen ONE enemy like this big in the gaming history (is there any?), this is planet-sized! And Asura is just a human size character, I'm really interested with this fight. Check out the trailer and more images at Kotaku here.
Asura's Wrath for X360 & PS3 create base on an original story, blends Asian Mythology with science fiction telling the story of an ancient god stripped of his powers who has sworn vengeance. "You have to be familiar with the Asian Mythology to understand the game..." - Kazuhiro Tsuchiya, the producer of Asura's Wrath.
The game starts out with Asura, one of the demi-gods protect the world, but Asura betrayed by the other demi-god and kidnapped his daughter. Asura is pretty angry about that, now he's on the the mission not only want to rescue his daughter but revenge on those betrayers. For more info, we should look forward to te E3 2011.
Check out the full interview at Gamespot Here
Beside this, Dragon's Dogma is also announced which was placed as a mystery countdown on their website.
Official website
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The 3rd Birthday - Aya's clothes before and after ripped

It seems like people are interested to see when all Aya's costumes are completely torn in The 3rd Birthday. Here I found a picture showing all her costumes before and after shreded. (picture above)
See also Aya's shower scene in The 3rd Birthday
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Apr 8, 2011
How to create 3D image for your 3DS and how you adjust the distance


Basically you need 2 images with the objects in different position (left-right) and combine them to become a MPO file. We need a 3D photo tool to create it, what I use was StereoPhoto Maker (download here), also check out their Website here for more info. Once you ready, follow the steps below to create a 3DS picture:
1. Create 2 images/photo like sample above. You can see Sephiroth and background in the first image are at the left side and in the second image they are at the right.
2. Open StereoPhoto Maker (stphmkre.exe). Pull in the 2 images/photo you done, it should appear like the picture below:

3. Now select File -> Save MPO file..., your MPO file name must be "3 alphabet", "underscore", "4 numbers". Example ABC_0001.MPO, and do not put "0000" as its number.
4. Insert your SD Card into your PC and copy the MPO file(s) you done into "DCIM/100NIN03/" folder. Put back your SD Card to your 3DS and you should be able to view your 3D image/photo now.
How to adjust the 3D distance?
If you view my Sephiroth picture above, you will see he appears "deep" into the 3DS screen, while first image (left one) has the object at the left, and second image (right one) has the object at the right.
Let say I reverse the image to become first image (left one) has the object at the right, and second image (right one) has the object at the left, you will see the result of Sephiroth is like "popup" from the 3DS screen.
So the left and right range between both pictures adjust the distance of your 3D MPO picture.
What is the 3DS screen resolution?
The top screen is 400 x 240px (actual size is 800 x 240px for two eyes), and the bottom screen is 320 x 240px. But the picture only appears to be view on the top screen, so you should create the image based on 400 x 240px, and remember everytime you always have to create 2 images to form a MPO.
You can have a look at my MPO created with the Sephiroth image above for reference. Download it here.
Have fun.
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Sep 7, 2010
Square-Enix titles line up for TGS 2010!
Square Enix has announced their game titles will be showing in this year Tokyo Games Show (2010), and the titles as listed below.
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