Race: Hume
Ability | AP | Typ. | Train From: | Effect |
Magick Hammer | - | A | Baknamy | Depletes target's MP. |
White Wind | - | A | Sprite | Restores HP equal to the user's HP. |
Angel Whisper | - | A | Sprite | Restores HP and grants RERAISE. |
Night | - | A | Lamia | Send all units into a magickal SLEEP. |
Screech | - | A | Wolf types | Damage and CONFUSEs the target. |
War Dance | - | A | Most Rabbits | Raises ATK of the units in a small area.. |
Roar | - | A | Werewolf | Removes buffs from all units. |
Sandstorm | - | A | Antlion | Deals earth damage and BLINDs units in a small area. |
Cornered | - | A | Great Tortoise | Deals heavy damage when the user is HP Critical. User's HP must be in single digits to perform the attack. |
Matra Magick | - | A | Adamantoise | Switch the target's HP and MP. |
Bad Breath | - | A | Malboro types | Inflicts BLIND, SILENCE, POISON to the targets in a cone in front of the user. |
Eerie Sound Wave | - | A | Malboro | Send chills through the target with a focused sound wave. Neutralizes buffs. |
Unction | - | A | Flankind | Cover units in a small area with viscous OIL. |
Self-destruct | - | A | Bomb | Sacrifice the user, dealing heavy damage to surrounding units. |
Doom | - | A | Deathscythe | DOOM the target with a powerful curse. |
Roulette | - | A | Ahriman | Randomly KO one unit (friend and foe). |
Quake | - | A | Golem | Deals earth damage to units in a small area. |
Expose Weakness | - | A | Thundrake | Intimidate the target, lowering DEF and RES. |
Mightly Guard | - | A | Firewyrm | Raises DEF and RES. |
Dragon Force | - | A | Icewyrm | Raises ATK and MAG. |
MP Shield | 450 | R | Mirage Vest | Damage taken depletes MP rather than HP. |
Learn | 100 | P | Light Saber | Learn the blue magick equivalent of any special monster abilities that target the user. |
Immunity | 250 | P | Survival Vest | Neither buffs nor debuffs can be removed from user. |
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