Jul 8, 2007

Final Fantasy Tactics A2: GotR Job - Geomancer

Geomancy
Race: Gria

AbilityAPTyp.Train From:Effect
Shining Flare-A-Deals fire damage to units in a small area when sun is shinning.
Venom Squall250AZephyr PoleDeal water damage and POISONs units in a small area when it's raining.
Avalanche250AEight-fluted PoleDeals ice damage and puts units in a small area to SLEEP when it's snowing.
Mist Storm250AFanaticDeals damage and depletes MP of units in a small area when the Mist grows thick.
Nature's Embrace-A-Call upon the power of nature to attack the target. User must be standing on natural terrain.
Artifice's Embrace250AGokuu PoleDeals damage and SLOWs target. User must be standing on artificial terrain.
Life's Embrace250AIron PoleDeals damage and IMMOBOLIZEs target. User must be standing on grass or the like.
Earth's Embrace250AIvory PoleDeals damage and DISABLEs target. User must be standing on barren ground.
Magick Counter400RSamite CoatCast magicks targeting the user back at the caster. Magicks cast in this way require MP.
Critical: Evasion Up200RCachushaGain EVA when user becomes HP Critical.
Resistance Up150PMaguc RobeRaises RES. Decreases magick damage received.
Avoid Traps150PSpiked BootsThe user will not spring traps.


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