Apr 4, 2026

Resident Evil Survival Unit - Ace's Proof


RULES
1. This event is divided into stages, with each stage lasting 1 day.
2. Points can be earned in each stage by meeting specific conditions, with rewards being given for reaching a target amount of points.
3. At the end of each stage, Stage Ranking Rewards will be given based on point ranking.
4. Once all stages have concluded, Total Ranking Rewards will be distributed based on the overall event point rankings.



DAY 1: INCREASE COMBAT POWER


Increase Combat Power by 1 through Construction = 30 Points

Increase Combat Power by 1 through Research = 30 Points

Increase Combat Power by 1 through Troop Training = 20 Points



DAY 2: EARN POINTS


Spin the Roulette 1 time(s) = 90,000 Points (from Try Your Luck)

Use 1 Rare Hero Files to raise a Hero's Rank = 4,000 Points

Use 1 Epic Hero Files to raise a Hero's Rank = 14,000 Points

Use 1 Legendary Hero Files to raise a Hero's Rank = 35,000 Points

Gather 200 Food = 15 Points

Gather 200 Lumber = 15 Points

Gather 40 Iron = 15 Points

Gather 10 Oil = 15 Points



DAY 3: TROOP TRAINING


Train 1 Tier 1 Troop(s) = 90 Points

Train 1 Tier 2 Troop(s) = 120 Points

Train 1 Tier 3 Troop(s) = 180 Points

Train 1 Tier 4 Troop(s) = 265 Points

Train 1 Tier 5 Troop(s) = 385 Points

Train 1 Tier 6 Troop(s) = 595 Points

Train 1 Tier 7 Troop(s) = 830 Points

Train 1 Tier 8 Troop(s) = 1,130 Points

Train 1 Tier 9 Troop(s) = 1,480 Points

Train 1 Tier 10 Troop(s) = 1,960 Points

*When upgrading troops, the points required to train the previous tier of troops will be deducted before they are obtained.



DAY 4: RESOURCE GATHERING

Increase Operative Jewel Rating by 1 = 1,000 Points
    - Advanced : 625
    - Advanced+ : 1,250
    - Rare   : 3,125
    - Rare+ : 8,750
    - Epic : 11,250
    - Epic+ : 12,500
    - Epic++ : 12,500
    - Legendary : 13,000
    - Legendary+ : 14,000
    - Legendary++ : 15,000
    - Legendary+++ : 16,000

Gather 200 Food = 15 Points

Gather 200 Lumber = 15 Points

Gather 40 Iron = 15 Points

Gather 10 Oil = 15 Points 

Increase Combat Power by 1 through Research = 45 Points



DAY 5: INCREASE COMBAT POWER


Use 1 Gear Enhancement Part(s) = 50,000 Points

Use Hero Exclusive Weapon enhancement fragments = 100,000 Points

Increase Combat Power by 1 through Construction = 30 Points

Increase Combat Power by 1 through Research = 30 Points

Increase Combat Power by 1 through Troop Training = 20 Points



DAY 6: DEFEAT INFECTED/ABERRATIONS


Increase Operative Treasure Rating by 1 = 500 Points
    - Advanced (T1) : 1,125
    - Advanced (T2) : 1,875
    - Rare (T1) : 3,000
    - Rare (T2) : 4,500
    - Rare (T3) : 5,100
    - Rare (T4) : 5,440
    - Epic (T1) : 3,230
    - Epic (T2) : 3,230
    - Epic (T3) : 3,225
    - Epic (T4) : 3,225
    - Epic+ (T1) : 3,440
    - Epic+ (T2) : 3,440
    - Epic+ (T3) : 4,085
    - Epic+ (T4) : 4,085
    - Legendary (T1) : 6,250
    - Legendary (T2) : 6,250
    - Legendary (T3) : 6,250
    - Legendary (T4) : 6,250
    - Legendary+ (T1) : 6,250
    - Legendary+ (T2) : 6,250
    - Legendary+ (T3) : 6,250
    - Legendary+ (T4) : 6,250
    - Legendary++ (T1) : 6,250
    - Legendary++ (T2) : 6,250
    - Legendary++ (T3) : 6,250
    - Legendary++ (T4) : 6,250

Defeat Infected/Aberrations = 30,000 Points

Defeat B.O.W. (Rally Leader) = 90,000 Points



DAY 7: HERO DEVELOPMENT


Use 1 Rare Hero Files to raise a Hero's Rank = 4,000 Points

Use 1 Epic Hero Files to raise a Hero's Rank = 14,000 Points

Use 1 Legendary Hero Files to raise a Hero's Rank = 35,000 Points

Use 1 minutes of Construction Speed Up = 300 Points

Use 1 minutes of Research Speed Up = 300 Points

Use 1 minutes of Training Speed Up = 300 Points


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